Profile
What problem does this crate solve?
A cornerstone of gamedev math. Brings types and operations for 2D and 3D vectors of a variety of types. Transforms use this within Bevy and you may want to use it yourself for non-transform math as well.
Features
- Vectors
- Quaternion
- Affine transformation
- f32, f64, i8, u8, i16, u16, i32, u32, i64, u64, isize, usize, bool
- SIMD
- no_std
Showcase
This is used all throughout Bevy! Transform calculations are driven by this crate and you will likely have many use-cases in your own code as well.
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Downloads
85560755
Cages
0
Rating
Unrated
License
MIT OR Apache-2.0
Added by
ffmulks
Owner
bitshifter