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18 crates found
A simple Bevy plugin for easily creating and applying water shader materials to 3D meshes.
Create meshes from heightmap PNGs in the Bevy game engine.
Bevy controls library
GPU particle system editor for Bevy
Understand your users. Grow your game. Track events, session health, and user sentiment with zero fuss
Observer-driven finite state machine framework for Bevy ECS with variant-specific events and flexible validation
GPU particle system for Bevy
A lighting 2d library for Bevy
A Bevy plugin for integrating with the Steamworks SDK.
Save/Load framework for Bevy
Flexible tweening plugin library for Bevy
Procedural noise primitives for Bevy
Tweening animation plugin for the Bevy game engine
An ECS-driven physics engine for the Bevy game engine
Inspector plugin for the bevy game engine
A plugin for Egui integration into Bevy
Pixel art material extension for Bevy — toon shading, CIELAB palette quantization, and Bayer dithering on top of PBR lighting.