bevy_sprinkles

v0.2.0

GPU particle system for Bevy

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What problem does this crate solve?

GPU accelerated particle system for 3d with editor.

Features

  • GPU particles
  • Graphical editor shipped
  • 3D supported, 2D planned
  • Supports PBR materials
  • Particle collisions are supported
  • Sub-emitters

Get started

Using the editor to make particles, spawning them into the world becomes adding a single component!

fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
    commands.spawn(ParticleSystem3D {
        handle: asset_server.load("my_effect.ron"),
    });
}

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Downloads 555
Cages 0
Rating Unrated
License MIT OR Apache-2.0
Added by ffmulks
Owner
doceazedo