Profile
What problem does this crate solve?
GPU accelerated particle system for 3d with editor.
Features
- GPU particles
- Graphical editor shipped
- 3D supported, 2D planned
- Supports PBR materials
- Particle collisions are supported
- Sub-emitters
Get started
Using the editor to make particles, spawning them into the world becomes adding a single component!
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(ParticleSystem3D {
handle: asset_server.load("my_effect.ron"),
});
}
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Downloads
555
Cages
0
Rating
Unrated
License
MIT OR Apache-2.0
Added by
ffmulks
Owner
doceazedo